Call of Duty: Black Ops 4 specialists Firebreak.
I was responsible creating Firebreak, everything from blockout, High poly modeling and sculpting, low-poly re-surfacing, UV's, baking and texturing.
Concept by Karakter https://www.artstation.com/karakter
Flame thrower by Blaed Hutchinson, Albert Ng
Radiation device by Mark Manto, Ryzen (OS Vender), Rick Zheng, Albert Ng