Brandon Bennett
Brandon Bennett
Character Artist at Treyarch
Culver City, United States of America

Summary

Character artist at Treyarch working on Call of Duty. I have an extensive generalist skill set, and specialize in character modeling. In addition to my 3D work I also I draw, sculpt and use Unreal 4 to bring my ideas to life. I strive to be always learning and finding new ways to create.

Skills

Character ModelingCreature ModelingHard Surface ModelingGame DevelopmentPBR Texturing

Software proficiency

Maya
Maya
ZBrush
ZBrush
Mudbox
Mudbox
Marvelous Designer
Marvelous Designer
Substance Painter
Substance Painter
Quixel Suite
Quixel Suite
Knald
Knald
3DCoat
3DCoat
Mari
Mari
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag