Real-time game model of Thorin. I started him in a workshop I took last year with Adam Skutt, been working on him off and on since but calling it done now.
Based on the concept by Piotr Krezelewski

Modeled in Maya, Zbrush, and Marvelous Designer.
Textured in Mari and Substance Painter.
Rendered in Marmoset 3.

Comments and crit are welcome!

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Thorin turntable and wireframe

Brandon bennett thorin swords

Sword designs based on movie versions of Orcrist and Glamdring, rather then the ones in the concept.

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