Real-time game model of Thorin. I started him in a workshop I took last year with Adam Skutt, been working on him off and on since but calling it done now.
Based on the concept by Piotr Krezelewski (https://www.artstation.com/artwork/eaBwY).
Modeled in Maya, Zbrush, and Marvelous Designer.
Textured in Mari and Substance Painter.
Rendered in Marmoset 3.
Comments and crit are welcome!