Real-time game model of Thorin. I started him in a workshop I took last year with Adam Skutt, been working on him off and on since but calling it done now.
Based on the concept by Piotr Krezelewski
Modeled in Maya, Zbrush, and Marvelous Designer.
Textured in Mari and Substance Painter.
Rendered in Marmoset 3.
Comments and crit are welcome!